Users Online Now:
Donate To GLP
Back to Forum
Back to Thread
REPLY TO THREAD
Fox News says Scientology prepared Tom Cruise to fight a real alien invasion.
Ms Sans Serif
In accordance with industry accepted best practices we ask that users limit their copy / paste of copyrighted material to the relevant portions of the article you wish to discuss and no more than 50% of the source material, provide a link back to the original article and provide your original comments / criticism in your post with the article.
[quote:aliensbro:MV8yMTEwMTA0XzM1NTc1MjIxX0M0NzNEQ0RC] [quote:not anyone special:MV8yMTEwMTA0XzM1NTc1MDYwX0Q0OUNGRDI3] [quote:aliensbro:MV8yMTEwMTA0XzM1NTc0OTQ1XzIxQUQzN0Mw] [quote:not anyone special:MV8yMTEwMTA0XzM1NTc0ODMzXzg2NEQ2RTA1] Why is a videogame- or a wireless network- a road network, a minivan- a less valuable creation than a universe? In a multiverse of entities like ourselves (though cloaked) with total omnnipotential- why - *how* can you relegate any creation to a lesser status than any other? Or- Why is mechanical creation lesser than "supernatural" creation? Who says? [/quote] In a realm that can't manifest physically, such as that contained in a computer simulation, is invaluable because it isn't real. It serves no use to it's user other than to pass time. There is a place for simulations, and a place for mechanical creation. But both would be guidestones on your way to supernatural creation would they not? One would never start as a supernatural creator, and degrade to a mechanical creator, and then a simulator. So the fact that you must work up from mechanical creations and simulations leads me to believe that you are working up to the ability to use supernatural creation. This is one man's opinion based on theory and belief. Obviously you can draw your own conclusions and reflect on life how you wish. [/quote] Depends on your time arrow. Who says we are degraded? it's entirely possible our FUTURE- fully realized selves- created this little creation boot camp game. Time is a funny thing. But, I still ask you- If you can creat universe rules to play in or video game rules to play in, why is one somehow more "uber" than the other? Why wouldn't we choose to experience all aspects of creative action as we are interested in them at various times in our eternity? The creation of the Universe playing field is - yes- IMMENSELY more complex than the mechanics of a video game playing field. But, beyond our pure intention-ability -- both are mechanical at some level, philosophical at some level- and both involve the action of spirit/souls. [/quote] Universal rules effect that which happens in a physically manifestible world, a video game is the use of a physical manifestation (electricity) to create a virtual world of nonphysical manifestation, this is metaphysical. True, beyond pure intention, and ability, both would have to be mechanical at some level, unless the supernatural creator is able to create without a mechanism. This is omnipotence, the ability to create without having been created, and is where I find it hard to grasp any further understanding. If any understanding were to have been had at all. [/quote]
Tom Cruise will save the world from aliens — not on the big screen but in real life.
His day job as an actor pales next to the billion-year contract of service he signed with the Church of Scientology, according to a bombshell new book, “Going Clear: Scientology, Hollywood & The Prison of Belief.” New Yorker writer Lawrence Wright details Cruise’s demigod status within the church, as well as the group’s ultimate purpose — protect humanity from aliens living in our bodies, who are bent on destroying us and ultimately the planet.
link to www.foxnews.com
Pictures (click to insert)
Big Round Smilies
Aliens and Space
Friendship & Love
Misc Small Smilies
View All Categories
Next Page >>
Disclaimer / Copyright Info
with questions or comments about this site.
"Godlike Productions" & "GLP" are registered trademarks of Zero Point Ltd. Godlike™
Website Design Copyright © 1999 - 2017 Godlikeproductions.com
Page generated in 0.008s (5 queries)