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Video games? Really?

 
ModelerX
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12/17/2012 06:48 PM
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Video games? Really?
My cousin wrote this and I thought it would be good enough to post here.
I do not play video games and have nothing ageist anyone that does. I prefer to spend my time perusing other things.

In response to Friday's horrors in Newtown, CT, people in the media, and some I've seen on FB, have been referring to "violent video games" as a generic term, and talking about how they are "virtual basic training" for mayhem, as if they brainwashed Adam Lanza to kill two rooms full of kids and adults. Having played video games literally from the time they first hit the home market via "Pong" consoles, and having stuck with the hobby for well over thirty years, I have some thoughts to share.

First, not all video game violence is the same. The narrative context matters. Most games put the player in the role of the "hero" of the story, pit them against something "bad" or "evil" and call upon them to do virtual heroic deeds. That narrative arc is the same one that kids have followed since the dawn of time, with or without computers being involved. We played those same kinds of games outside in the front yards of our neighborhood, shooting pretend guns, throwing pretend grenades, fighting what we imagined to be the "good fight"...without a joystick in sight. And, yes, we also did that on our Atari 2600s, or our Nintendo Entertainment Systems. We imagined ourselves to be heroes engaged in feats of daring-do.

Now, there ARE games where the role you play isn't heroic, or doesn't have to be. Some games allow you to chose how good or how bad you're going to be (the Fallout series, for instance, or the Elder Scrolls games, or Infamous and Infamous 2). Others essentially give you no choice but to be SOME degree of bad, like the Grand Theft Auto series (GTA for short).

For the longest time, I absolutely refused to play any of the GTA games, because I don't like criminals, and don't personally approve of pretending to be a criminal. Certainly not with random bystander violence thrown in to boot. I did finally relent and snag a copy of GTA IV when it went on sale, because I wanted to see what everybody was so ga-ga about. I stopped playing after maybe ten hours. Just didn't like being forced to be a damned criminal. Plenty of gamers DO enjoy that, millions of them, in fact. But it's not my cup of tea.

The "Call of Duty: Modern Warfare" games that some have been name-dropping lately (they mostly just say Call of Duty, but those are the games they mean) put you in the role of a soldier, most of the time either American or British but sometimes a Russian soldier finding against an ultranationalist faction in his country. For the most part these games are another version of heroic roleplay, with the exception being one level that I understand is included in the second "Call of Duty: Modern Warfare" where you have to play along during a terrorist attack on an airport. That level was controversial, and the game gave the option of skipping it altogether. On the whole, however, the game wanted you to be the "good guy" shooting lots of "bad guys."

Now what does any of this have to do with a mass murderer like Adam Lanza? People say that video games indoctrinated him to do what he did...but have they pointed out any games where players are rewarded for shooting up a school? Have they shown you a popular series of games where rampages against the innocent are par for the course? Call of Duty: Modern Warfare isn't such a series. Grand Theft Auto could possibly be considered such, given the open chances to run people over, blow up their cars, etc. But if that's the case, and if those games are supposedly altering the thinking of the people who play them, we'd see MILLIONS of Adam Lanzas, because millions upon millions of copies of those games have been sold.

In tort law, when you talk about something being unreasonably dangerous, you look at the likelihood that a given harm is going to occur because of that object/thing, and you look at the severity of the harm, balanced against the social utility of the accused item. You also have to look at whether the harm in question was foreseeable to the people who made, sold, or used the accused item. (Naturally, there's more to it, but I'm not writing a Torts textbook here).

What is the likelihood of video games causing anyone to act out violently? The same as for heavy metal, or Dungeons and Dragons, or Marilyn Manson: virtually nil. Compare the number of consumers of those products, against the number of incidents. You can't even derive a useful percentage, it's so small.

What is the magnitude of harm? Tremendous, if we're really talking about mass murders like what happened in Newtown.

But was any of that foreseeable to the makers of the games? Is there any reason a game developer should be concerned that creating a vivid gaming experience will cause mass murder? I would say no. There's never been a proven correlation between the games someone plays and the actions they later take. Think of it this way: the video game industry generates more revenue than either Hollywood or the record industry. It's well past ten billion a year. Millions of games sold to millions of players. But how many mass killings? One, two per year? A handful more in a worse year?

When horrific incidents like the Newtown massacre take place, we want answers. We want to make sense of it. Blame the music. Blame Dungeons and Dragons. Blame video games. Point out that the killer was from some fringe segment of the population, the goths, the loners, the geeks, the recluses. Make sure he's seen as being separate and apart from the rest of society. Because if he's NOT, if in fact he comes from the very HEART of our society, from a town like ours, a family we can recognize as not too different from our own, that's a very scary thought indeed. And we don't want scary. We want easy. We want comforting. So we look for the scapegoat.

I'm a geek. And a gamer. And I've been part of the so-called "Goth" scene in my own way. Hell, for that matter, I listened to heavy metal in the 80s, and I played D&D. People like me aren't the problem. We're no stranger than any other group of fans, be they diehard sports lovers who know all the stats from the American League of the 1960s, or history buffs who have the timeline of the French Revolution memorized to the day, or music lovers that know all the backing band members from Muscle Shoals by heart. We're just...people. With highs and lows, and deeds both good and bad to our names.

I will not be scapegoated. I will not allow others like me to be scapegoated. Focus on the REAL problems, not the superficial stuff that you THINK is the problem.
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Last Edited by ModelerX on 12/17/2012 07:03 PM
ModelerX  (OP)

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12/17/2012 07:03 PM
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Re: Video games? Really?
bump
ModelerX  (OP)

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12/17/2012 08:32 PM
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Re: Video games? Really?
hmmmmmmmm, no comment?
smokahontas

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12/17/2012 08:39 PM
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Re: Video games? Really?
The American Pediatric Association has stated: Video games played more than an hour a day has proven to make children Fat, Lazy, and Violent. My 10 year old does not play them or watch T.V. Not worth the risk.

Last Edited by smokahontas on 12/17/2012 08:39 PM
"I may not agree with what you say, but I would defend to the death your right to say it." Voltaire

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12/17/2012 08:40 PM
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Re: Video games? Really?
hmmmmmmmm, no comment?
 Quoting: ModelerX


you can always comment your shit. or ask your cousin, uncle or dad.
smokahontas

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12/17/2012 08:42 PM
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Re: Video games? Really?
More Likely pharmacuticals are to blame or the CIA...Hmmm
"I may not agree with what you say, but I would defend to the death your right to say it." Voltaire

"Facts do not cease to exist just because they are ignored." Aldous Huxley
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12/17/2012 08:46 PM
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Re: Video games? Really?
While I appreciate your cogent and well reasoned arguments. The short version is: That video games cause real world violence is absolute bollocks. Anyone who plays video games, child or adult knows this.
smokahontas

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12/17/2012 09:01 PM
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Re: Video games? Really?
While I appreciate your cogent and well reasoned arguments. The short version is: That video games cause real world violence is absolute bollocks. Anyone who plays video games, child or adult knows this.
 Quoting: Anonymous Coward 17938575


I would argue that this generation.. born 2000 and on is evolutionarily different than any other human to live. Having been stimulated sooooo much more, instant gratification, totally bombarded with electronics, eaten total shot their entire lives, ease is the rule they live by and their disconnect with reality is staggering. They are not us.
"I may not agree with what you say, but I would defend to the death your right to say it." Voltaire

"Facts do not cease to exist just because they are ignored." Aldous Huxley
smokahontas

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12/17/2012 09:09 PM
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Re: Video games? Really?
They are a bunch of, X box, Smart Board, New Math, Power point, Nook, facebook mother fuckers, who have never suffered, never had a Lashing, Never faced a school yard bully and knocked him the fuck out, there are no more rights of passage, there are no more real men.

Last Edited by smokahontas on 12/17/2012 09:10 PM
"I may not agree with what you say, but I would defend to the death your right to say it." Voltaire

"Facts do not cease to exist just because they are ignored." Aldous Huxley
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12/17/2012 09:11 PM
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Re: Video games? Really?
nah, not games. t'was a marxist psyops. anyone who claims they became a homicidal bullet spraying maniac after playing gta iv, is full of shit.

adults know right from wrong, unless they were already fucked in the head.
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12/17/2012 09:19 PM
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Re: Video games? Really?
Excellent post OP!

This whole episode isn't about video games. Video game players shouldn't be unfairly demonised.

It's worth remembering the video game industry is bigger than both the movie industry and the music industry. If you're a person who doesn't play video games, then it's likely you know many people who do love playing video games. You simply can't paint such broad brushstrokes by demonising those that play video games.

I love video games, and have been an avid player of all kinds for 35 years, ranging from the likes of Combat, Circus Atari and Video Chess back in the days of the Atari 2600, through to the likes of Sim City, Doom / Quake (had to get those - perfect for GLP), through to the likes of more recent ultra realistic looking games and environments such as Lord of the Rings Online or Planetside 2.

There are undoubtedly some games, just as there are movies, or tv shows, that push the envelope perhaps a little too far, and I certainly think that the rights and wrongs and morality of those and the potential side-effects of them are always worthy of discussion, and yes I am talking about the likes of GTA and those of a similar ilk. Personally, I've never played that particular title, and don't intend to, however, I just see it as escapism for shits and giggles, and wouldn't dream of stealing a car and mowing down pedestrians in the real world and I think the vast majority would think exactly the same. But undoubtedly not all - and it's these particular products that push and cross moral boundaries that perhaps ought to be open to question somewhat.

However, I think it's fair to say that the vast majority of video games are nothing sinister, nothing that we haven't absorbed in terms of television / cartoons / movies and music over the last century! And most video games that do involve violence usually are the battle of good versus evil or are faction based, and I think it's also fair to say that with the exception of the likes of much of the first person shooter type games, most games happen to be set in FANTASY worlds and environments that are clearly not of this world!

I truly think that if a person is going to go postal, the issue was always there in that individual from day one. A video game, or video games as a collective, *may* have been a *contributing* factor amongst other issues, but the issue was always within the individual from day one.

99.99999% of video game players don't go postal in real life! 99.99999% who watched Goodfella's didn't become an ultraviolent mafioso type! Etc etc. Now I've made those figures up, just as 84.2% of all statistics are, but common sense tells me they're fairly accurate ;-)

In summary, i'm not saying that the topic shouldn't be discussed, especially as there will always be a game, movie or show that crosses the line, and it should be a talking point, but to chastise hundreds of millions of people for a perfectly harmless way of enjoying their free time is just plain wrong.
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Re: Video games? Really?
My cousin wrote this and I thought it would be good enough to post here.
I do not play video games and have nothing ageist anyone that does. I prefer to spend my time perusing other things.

In response to Friday's horrors in Newtown, CT, people in the media, and some I've seen on FB, have been referring to "violent video games" as a generic term, and talking about how they are "virtual basic training" for mayhem, as if they brainwashed Adam Lanza to kill two rooms full of kids and adults. Having played video games literally from the time they first hit the home market via "Pong" consoles, and having stuck with the hobby for well over thirty years, I have some thoughts to share.

First, not all video game violence is the same. The narrative context matters. Most games put the player in the role of the "hero" of the story, pit them against something "bad" or "evil" and call upon them to do virtual heroic deeds. That narrative arc is the same one that kids have followed since the dawn of time, with or without computers being involved. We played those same kinds of games outside in the front yards of our neighborhood, shooting pretend guns, throwing pretend grenades, fighting what we imagined to be the "good fight"...without a joystick in sight. And, yes, we also did that on our Atari 2600s, or our Nintendo Entertainment Systems. We imagined ourselves to be heroes engaged in feats of daring-do.

Now, there ARE games where the role you play isn't heroic, or doesn't have to be. Some games allow you to chose how good or how bad you're going to be (the Fallout series, for instance, or the Elder Scrolls games, or Infamous and Infamous 2). Others essentially give you no choice but to be SOME degree of bad, like the Grand Theft Auto series (GTA for short).

For the longest time, I absolutely refused to play any of the GTA games, because I don't like criminals, and don't personally approve of pretending to be a criminal. Certainly not with random bystander violence thrown in to boot. I did finally relent and snag a copy of GTA IV when it went on sale, because I wanted to see what everybody was so ga-ga about. I stopped playing after maybe ten hours. Just didn't like being forced to be a damned criminal. Plenty of gamers DO enjoy that, millions of them, in fact. But it's not my cup of tea.

The "Call of Duty: Modern Warfare" games that some have been name-dropping lately (they mostly just say Call of Duty, but those are the games they mean) put you in the role of a soldier, most of the time either American or British but sometimes a Russian soldier finding against an ultranationalist faction in his country. For the most part these games are another version of heroic roleplay, with the exception being one level that I understand is included in the second "Call of Duty: Modern Warfare" where you have to play along during a terrorist attack on an airport. That level was controversial, and the game gave the option of skipping it altogether. On the whole, however, the game wanted you to be the "good guy" shooting lots of "bad guys."

Now what does any of this have to do with a mass murderer like Adam Lanza? People say that video games indoctrinated him to do what he did...but have they pointed out any games where players are rewarded for shooting up a school? Have they shown you a popular series of games where rampages against the innocent are par for the course? Call of Duty: Modern Warfare isn't such a series. Grand Theft Auto could possibly be considered such, given the open chances to run people over, blow up their cars, etc. But if that's the case, and if those games are supposedly altering the thinking of the people who play them, we'd see MILLIONS of Adam Lanzas, because millions upon millions of copies of those games have been sold.

In tort law, when you talk about something being unreasonably dangerous, you look at the likelihood that a given harm is going to occur because of that object/thing, and you look at the severity of the harm, balanced against the social utility of the accused item. You also have to look at whether the harm in question was foreseeable to the people who made, sold, or used the accused item. (Naturally, there's more to it, but I'm not writing a Torts textbook here).

What is the likelihood of video games causing anyone to act out violently? The same as for heavy metal, or Dungeons and Dragons, or Marilyn Manson: virtually nil. Compare the number of consumers of those products, against the number of incidents. You can't even derive a useful percentage, it's so small.

What is the magnitude of harm? Tremendous, if we're really talking about mass murders like what happened in Newtown.

But was any of that foreseeable to the makers of the games? Is there any reason a game developer should be concerned that creating a vivid gaming experience will cause mass murder? I would say no. There's never been a proven correlation between the games someone plays and the actions they later take. Think of it this way: the video game industry generates more revenue than either Hollywood or the record industry. It's well past ten billion a year. Millions of games sold to millions of players. But how many mass killings? One, two per year? A handful more in a worse year?

When horrific incidents like the Newtown massacre take place, we want answers. We want to make sense of it. Blame the music. Blame Dungeons and Dragons. Blame video games. Point out that the killer was from some fringe segment of the population, the goths, the loners, the geeks, the recluses. Make sure he's seen as being separate and apart from the rest of society. Because if he's NOT, if in fact he comes from the very HEART of our society, from a town like ours, a family we can recognize as not too different from our own, that's a very scary thought indeed. And we don't want scary. We want easy. We want comforting. So we look for the scapegoat.

I'm a geek. And a gamer. And I've been part of the so-called "Goth" scene in my own way. Hell, for that matter, I listened to heavy metal in the 80s, and I played D&D. People like me aren't the problem. We're no stranger than any other group of fans, be they diehard sports lovers who know all the stats from the American League of the 1960s, or history buffs who have the timeline of the French Revolution memorized to the day, or music lovers that know all the backing band members from Muscle Shoals by heart. We're just...people. With highs and lows, and deeds both good and bad to our names.

I will not be scapegoated. I will not allow others like me to be scapegoated. Focus on the REAL problems, not the superficial stuff that you THINK is the problem.
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 Quoting: ModelerX


It's called desensitizing to violence and it is real. Combined with none stop violence in all forms of entertainment it creates a mind completely disconnected from the real world. Death becomes second nature. Have you ever heard someone say that they feel more when they see a dead dog then a dead human...that's called case and point.
l3ol3o

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12/17/2012 09:31 PM
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Re: Video games? Really?
Yeah this is really pissing me off. I'm a gamer as well. I turned on O'Reilly tonight and he has some asshole on telling everyone that video games train us for mass murder. What a load of crap. Millions of people play these games and don't have the urge to go on a killing spree.

All the people who commit mass murder have one thing in common. They are all sick in the head. That is the problem. Not the media. Not Video Games. Not guns.

They are mentally ill and no one will talk about it because it isn't politically correct and all the parents of children with mental illness freak out.

Before I played video games when I was a kid I remember playing soldier with my friends. We didn't have guns we just used our hands and pretended to shoot the bad guys. It's completely natural. It's boys learning how to fight and protect themselves and their families later in life. It's the same as tiger cubs stalking and fighting with each other. They are learning skills they need later in life.

I'm afraid because of this some developers will cave to the rabid left and start making their games politically correct.

MA games are design for adults. If parents are worried about video games they shouldn't be buying adult games for children. It's up to the parents.
Ayatollah Khomeini:
“Islam makes it incumbent on all adult males, provided they are not disabled and incapacitated, to prepare themselves for the conquest of [other] countries so that the writ of Islam is obeyed in every country in the world. But those who study Islamic Holy War will understand why Islam wants to conquer the whole world…. Those who know nothing of Islam pretend that Islam counsels against war. Those [who say this] are witless. Islam says: Kill all the unbelievers just as they would kill you all! Does this mean that Muslims should sit back until they are devoured by [the unbelievers]? Islam says: Kill them [the non-Muslims], put them to the sword and scatter [their armies]. Does this mean sitting back until [non-Muslims] overcome us? Islam says: Kill in the service of Allah those who may want to kill you! Does this mean that we should surrender to the enemy? Islam says: Whatever good there is exists thanks to the sword and in the shadow of the sword! People cannot be made obedient except with the sword! The sword is the key to Paradise, which can be opened only for Holy Warriors! There are hundreds of other [Koranic] verses and Hadiths [sayings of the Prophet] urging Muslims to value war and to fight. Does all that mean that Islam is a religion that prevents men from waging war? I spit upon those foolish souls who make such a claim.”
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12/17/2012 09:33 PM
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Re: Video games? Really?
OMG

Some turds will do anything to keep their sick entertainment and SICKER video games


YES! They scramble kids' heads up!
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12/17/2012 09:34 PM
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Re: Video games? Really?
The only real problem with video games, as I see it, is that too many people play them too much.

It's like sports, you know?

Not everyone, but a lot of put too much time into video games.

I'd like for a lot of people I know to unplug occasionally and put some time into studying politics and what's going on in the world.
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[link to www.dailymail.co.uk]

He described Adam as a quiet, very intelligent and introverted.

'Whenever we were doing something, whether it was building Legos, or playing video games, he was really focused on it. It was like he was in his own world,' he told KCBS.
burnitburnitburnit
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12/17/2012 09:37 PM
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Re: Video games? Really?
The only real problem with video games, as I see it, is that too many people play them too much.

It's like sports, you know?

Not everyone, but a lot of put too much time into video games.

I'd like for a lot of people I know to unplug occasionally and put some time into studying politics and what's going on in the world.
 Quoting: Anonymous Coward 8397139


Where as before computers and video games people were just sat in front of the TV all night long seven days a week being 'programmed' or pissing their earnings up the wall in the local liquid refreshments establishment(s).
Anonymous Coward
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The wall of text...ahhh
Anonymous Coward
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12/17/2012 09:44 PM
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The wall of text...ahhh
 Quoting: Anonymous Coward 30108220


Go jump a falling 'T' shaped brick. See, that's what Tetris does for ya!
Anonymous Coward
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12/17/2012 09:47 PM
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Re: Video games? Really?
American Civil War, Battle of Hastings, World War 1 and 2.

Wasn't any video-games back them, the msm will find anything to place blame upon. Anything other than themselves that is.
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More Likely pharmacuticals are to blame or the CIA...Hmmm
 Quoting: smokahontas


ohyeah
Dog_Of_Death

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I sorta think that maybe video games are, like, kind of amplifying existing issues that these kids might have.

Unpopular opinion, I know.
Anonymous Coward
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Re: Video games? Really?
The only real problem with video games, as I see it, is that too many people play them too much.

It's like sports, you know?

Not everyone, but a lot of put too much time into video games.

I'd like for a lot of people I know to unplug occasionally and put some time into studying politics and what's going on in the world.
 Quoting: Anonymous Coward 8397139


Where as before computers and video games people were just sat in front of the TV all night long seven days a week being 'programmed' or pissing their earnings up the wall in the local liquid refreshments establishment(s).
 Quoting: Anonymous Coward 16267885


Agreed. Never cared much for TV either.

I understand needing to unwind, veg out, etc. for a bit - that's cool, I do it too.

But I know lots of people that dedicate their lives to playing video games, watching sports, etc. and know nothing about what's really going on around them. It's a shame... but hey, it's just my opinion /shrug
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sheepsheepsheepsheepsheepsheepsheepsheep
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Re: Video games? Really?
The only real problem with video games, as I see it, is that too many people play them too much.

It's like sports, you know?

Not everyone, but a lot of put too much time into video games.

I'd like for a lot of people I know to unplug occasionally and put some time into studying politics and what's going on in the world.
 Quoting: Anonymous Coward 8397139


Where as before computers and video games people were just sat in front of the TV all night long seven days a week being 'programmed' or pissing their earnings up the wall in the local liquid refreshments establishment(s).
 Quoting: Anonymous Coward 16267885


Agreed. Never cared much for TV either.

I understand needing to unwind, veg out, etc. for a bit - that's cool, I do it too.

But I know lots of people that dedicate their lives to playing video games, watching sports, etc. and know nothing about what's really going on around them. It's a shame... but hey, it's just my opinion /shrug
 Quoting: Anonymous Coward 8397139


I kinda agree with that too having seen some folks channels on youtube, some folk do go too far. We should all serve some sort of purpose during our time here and spending 90% of it gaming might be a hoot, but kind of a waste too I guess.
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Re: Video games? Really?
aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run

now you see why these games either bore you, or brainwash you. The same kind of neurological programming the gambling industries use to 'exploit' certain individuals prone to this kind of repetitive influence.
Anonymous Coward
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Re: Video games? Really?
Well a couple killers like that Norway dude Breivik that killed over 70 people did kinda play that top selling agme call of duty modern warfare 2 to train a bit and shoot people in the game probably played that nice mission where you gun innocent people down in an airport



look at that how can that make someone evil or demoralize them.
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12/17/2012 09:55 PM
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Re: Video games? Really?
It could be caused by the fact that Video Games are considered an art form, Art is the only true way those in on the jokes can tell what is really going down. Many video games tell more truth than the media. Take Hideo Kojima for example.
Anonymous Coward
User ID: 16267885
United Kingdom
12/17/2012 10:00 PM
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Re: Video games? Really?
aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run, aim-fire-run

now you see why these games either bore you, or brainwash you. The same kind of neurological programming the gambling industries use to 'exploit' certain individuals prone to this kind of repetitive influence.
 Quoting: Anonymous Coward 30132954


I see those types of games, fps'ers as more of a kind of digital hide and seek, and that was always fun as a kid. That type of game is only one niche in any instance, in an industry with a gazillion different niche's. Folk can too easily tar with the same brush, the media will do this, lamping all video games in as the same fucking genre. Utterly fucking predictable and moranic.
Desert Fox

User ID: 8786935
United States
12/17/2012 10:11 PM
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Re: Video games? Really?
Ever hear of imprinting of the young? I think age of exposure to violence is key. So responsibility lies with parents.
:TOMABANEFOX:
It's more humane this way ya know, or burn on totem pole. Choice is yours.
Anonymous Coward
User ID: 16267885
United Kingdom
12/17/2012 10:14 PM
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Re: Video games? Really?
Ever hear of imprinting of the young? I think age of exposure to violence is key. So responsibility lies with parents.
 Quoting: Desert Fox


Yeah definitely something to that. If a games rated 18 then kids shouldn't be playing it. As ever a lack of good parenting has a lot to answer for.





GLP