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Message Subject Illuminati: NWO Card Game - Scans (and a new recently relevant card - The OBAMA BACKLASH)
Poster Handle Anonymous Coward
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Booya!! I found all the cards!!

[link to anonymouspatriotusa.googlepages.com]

Steve Jackson also got a surprise visit from the Secret Service before this card game was released:

Here's a cut/paste about it -

In 1990, role-playing inventor, Steve Jackson, was planning his newest game, which he would ultimately call the "Illuminati -- New World Order" Game, or "INWO" for short. Jackson was creating a game that would hit very, very close to home, very close to the actual plan of the Illuminati to propel the world into the New World Order -- also known as the Kingdom of Antichrist. As we shall show you, Jackson issued playing cards, three of which foretold the events of 9/11, three of which correctly predict future events just ahead of us, and two that correctly foretell the last two events that the Bible foretells will occur during the final birth pangs that will produce Antichrist!

How did Steve Jackson know the Illuminati Plan so precisely? In fact, he knew the Plan so exactly he got a surprise visit from the Secret Service, who tried their best to shut him down and prevent him from publishing his game. As you will see from viewing excerpts of Jackson's account of the raid, they were very interested in his files entitled, "Illuminist BBS". Let us listen to Jackson's account of the raid [ [link to www.sjgames.com] ]

"On the morning of March 1, [1990] without warning, a force of armed Secret Service agents - accompanied by Austin police and at least one civilian 'expert' from the phone company - occupied the offices of Steve Jackson Games and began to search for computer equipment. The home ... the writer of GURPS Cyberpunk, was also raided. A large amount of equipment was seized, including four computers, two laser printers, some loose hard disks and a great deal of assorted hardware. One of the computers was the one running the Illuminati BBS."

The company, "S.J. Games" fought back in court and finally won, but nearly went under financially. The investigation zeroed in on "fraud" supposedly committed by the company regarding the hacker activity and the fact that the company promoted the hacker's newsletter, "Phrack". However, this is so flimsy that it makes no common sense; in fact, the affidavit made so little sense that a Judge threw the case out, awarding S.J. Games $50,000 plus $250,000 attorney's fees. That is a lot of taxpayer's money to pay for a stupid, nonsensical case! [link to www.sjgames.com]
 
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