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MATTEL'S MIND CONTROL GAME

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Anonymous Coward
User ID: 768041
9/11/2009 12:35 AM
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MATTEL'S MIND CONTROL GAME
Quote

[link to www.youtube.com]

STRANGE...So what do you think?
Anonymous Coward
User ID: 768041 (OP)
9/11/2009 12:35 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

bump
Anonymous Coward
User ID: 768041 (OP)
9/11/2009 12:42 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

A little creeeeeepy....
Anonymous Coward
User ID: 767982
9/11/2009 12:45 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

cool
FUCKING AWESOME i want one NOW
Anonymous Coward
User ID: 767982
9/11/2009 12:46 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

i want one for fucking christmas.
THINK IF THIS IS AVAILABLE ON THE STREETS THEN THINK OF WHAT TECHNOLOGY THE GOVERNMENT HAVE KEPT AWAY FROM US

5a 5a
Anonymous Coward
User ID: 767982
9/11/2009 12:47 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

bump
Anonymous Coward
User ID: 768041 (OP)
9/11/2009 12:51 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

i want one for fucking christmas.
THINK IF THIS IS AVAILABLE ON THE STREETS THEN THINK OF WHAT TECHNOLOGY THE GOVERNMENT HAVE KEPT AWAY FROM US

5a 5a
 Quoting: Anonymous Coward 767982


EXACTLY MY POINT.. I AM SCARED hiding
Anonymous Coward
User ID: 768041 (OP)
9/11/2009 12:52 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

bump
Anonymous Coward
User ID: 768041 (OP)
9/11/2009 12:57 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

[link to www.youtube.com]

WHO KNOWS WHAT IS IN THIS GAME!!!!!!!
DON'T BUY THIS FOR YOUR KIDS....
mj-13
User ID: 767728
9/11/2009 12:59 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

Lets not forget the words of Einstein when referring to nuclear technology. Basically, and I'm just paraphrasing, he said that anything can be developed to be used for good or bad. Just like the analogy of "swords to plowshares". I bring this point up because I truly see a sinister side to this developement. Call me paranoid. I don't really care.
Anonymous Coward
User ID: 526155
9/11/2009 1:13 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

charlie koolaid scream s226
Anonymous Coward
User ID: 768041 (OP)
9/11/2009 1:20 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

Lets not forget the words of Einstein when referring to nuclear technology. Basically, and I'm just paraphrasing, he said that anything can be developed to be used for good or bad. Just like the analogy of "swords to plowshares". I bring this point up because I truly see a sinister side to this developement. Call me paranoid. I don't really care.
 Quoting: mj-13


I'M WITH YOU ON THAT ONE. SOMETHING IS WRONG WITH THIS PICTURE..
Anonymous Coward
User ID: 768041 (OP)
9/11/2009 1:27 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

IS MATTEL OUT OF ITALY?
Anonymous Coward
User ID: 768041 (OP)
9/11/2009 1:35 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

bump
Anonymous Coward
User ID: 763436
9/11/2009 1:39 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

back in the 70s i had a radio shack "bio-feedback" monitor that is based on the same principle. but it emitted an oscillator tone. you could control the pitch with your mind, sometimes slow it to the freq where it just sounds like clicks or shooting right up out of audible upper range.

he just hooked up the same idea to a fan.. cool implementation though..


its based on measuring a level of ohms resistance from one probe to the other. transmitted through skin mostly.
Anonymous Coward
User ID: 768041 (OP)
9/11/2009 2:18 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

back in the 70s i had a radio shack "bio-feedback" monitor that is based on the same principle. but it emitted an oscillator tone. you could control the pitch with your mind, sometimes slow it to the freq where it just sounds like clicks or shooting right up out of audible upper range.

he just hooked up the same idea to a fan.. cool implementation though..


its based on measuring a level of ohms resistance from one probe to the other. transmitted through skin mostly.
 Quoting: Anonymous Coward 763436


Thanks for the info. Could it be dangerious for the head?
Anonymous Coward
User ID: 763436
9/11/2009 2:58 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

not at all it is low voltage

this is the one:

[link to w1tp.com]
Proteus
User ID: 761245
9/11/2009 3:56 AM
Re: MATTEL'S MIND CONTROL GAMEQuote

That one uses technology developed by [link to www.neurosky.com]

[link to emotiv.com]
Is another company now with products in production.

But both of those technologies use brain waves.

Another approach is to develop technology that uses one's innate ability to influence RNG(Random Number Generator) devices.

The PEAR(Princeton Engineering Anomalies Research) Institute
[link to www.princeton.edu]
conducted a massive study over a period of years researching the ability of humans to influence a number of different random event generators. Recently at ILI(Interchange Laboratories Inc.) we have managed to reproduce 5x the influence reflected in those studies using a unique quantum level random event source. The potential for a high fidelity level of control and the lack of the need to process/translate brainwaves makes this a responsive system that requires no device on the users end. And with the discovery of a quantum signal that correlates to one's interaction(resonance) with the system we can now optimize control where practical applications are now feasible. Imagine controlling a robotic arm on Mars with no time delayed control signal and only a video information stream...

The Mind-Machine Interface Processor (MMIP)
[link to www.interchangelab.com]

"Interchange Laboratories, Inc. has developed a mind-machine interface technology that has the advantage of being non-contact and non-invasive (no electrodes, helmets or signal implants).

Instead of detecting brain or nerve signals, the MMIP processes multiple signal sources originating at the quantum level where the distinction between mind and matter disappears and the influence of mental intention upon the MMIP becomes instantaneous over any distance.

The technology for the mind-machine influence experiment is presented and can be viewed in the system patent pending application US20080183314 Quantum Interaction Control System.

The MMIP, though still in its early stages of development, is now at the stage where it is powerful enough to drive a video game application (shown in the video) over the internet.

Instantaneous mental influence of the MMIP, operating in our California facility, is effective from any location in the world. Time and distance are no barriers and unlike radio waves, human mental influence of the MMIP cannot be intercepted or jammed. "


Theory paper available by request.

interchangelabs@hotmail.com
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