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Subject MINDBLOWING: Experiment you can do yourselve to proof you are living in some kind of Computer Generated Virtual Reality!
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Original Message In this topic I want to show a proof that reality is a projected world, created on the fly by some advanced computer or mind.

The fact that quantum states exist make me think that we really are living in a simulation.


1. Reality which you do not observe, is in a superposition It's every possibilty at once. Indeed, the cup on your table is there and not there at once.

It has been proven that in fact there is nothing, until you observe it. Only when you are observing something with your senses, it pops into existence. Look for the "Double Slit Experiment" which proves this.

For those who don't know what it is: watch this short cartoon first:
[link to www.youtube.com (secure)]

This experiment has also been proven to work with something as big as molecules.

So what do we know now? Matter can be everything, every possibilty, until you observe it.

2. The images you see are not a stream. They are seperate frames stitched together
What we see is not analog, not seamless: It's in fact many frames per second.

Life isn’t a stream; it’s a movie. Like a projectionist stitching together reels without audiences noticing, the brain collects the frames of reality sent to it and weaves them into one apparently seamless whole. The human frame rate shows us life at a certain speed, but life can be much faster or slower if we change it.

Have you ever been next to a moving car with wheels that looked like they were going backwards? Blame the human frame rate. According to research that determined how many light flashes per second the human brain can discern as separate before they look like a steady beam, scientists have found that for us, life is a movie running at around 60 frames per second.

Indeed, with high-speed camera's you can record much more frames per second, but in the end, what YOU observe, is only 60 frames per second.

3. Reality is like a virtual reality game.

Reality is just like a Virtual Reality game: the GPU only processes the images when you look at it. All the other is just information in memory, or in a algoritm.

When you play Counterstrike, only the image on your monitor is processed by the GPU. The rest of the virtual world is just a algorithm which bary takes computing power.

Indeed, it is the same way OUR world is rendered! ONLY WHEN YOU LOOK AT SOMETHING, THE MATTER IS RENDERED. BEFORE THAT, it's just data, a superposition of possibilities.

The game "NO MAN'S SKY" is an extremly simple, but accurate example of how our world is created.

1. All objects are created by a designer in a big database
2. The world is RENDERED ON THE FLY

When multiplayer is intruduced, it even more accurately simulates the "real" world.

4. There's a delay when rendering a completely other frame
A computer can render images very fast when it has to display the same scene, for example when it's showing a static or slightly moving landscape with dinosaurs walking in it.

TV's with frame interpolation can this way make a 25 images/second look like 100 images/second by calculating the missing frames by comparing the previous and next frame. The missing frames are not there, but are rendered on the fly.

But when there's too much difference between the frames, there can occur a disturbance which can be seen as distortion in the screen. It costs more processing power to calculate the frames when the previous and next frame are very different.

When a complete new scene occurs, a computer has to completely calculate the new image, which takes extra computer power. After that, when one image differs slightly from the next image, it can be rendered fast again.

The images of the reality you see are also rendered on the fly, as the Double Slit experiment suggests.

5. Experiment you can do to proof the same goes for your reality
So that makes you wonder, if the universe is also a computer generated world, could there be a delay when you look from for instance the mouse on your table to the clock on the wall? Does it cost the Universe computer more processing power when a complete different image has to be rendered?

Try it. Do you have a clock on the wall with a second hand? Look at your mouse for a few seconds. Now look at the clock's second hand. Did you notice something? No? Try it again. Or take your watch which has a second hand or seconds display. Try it again.

Close your eyes. This shows the frame: BLACK. Now look at your watch. This is a completely different image for the universe computer.
If you look just at the moment a new second occurs, THE FIRST SECOND YOU SEE IS DELAYED.

If you don't have a clock, you can watch this youtube analog clock on full screen:
[link to www.youtube.com (secure)]

Try it... close your eyes and look at the clock. The first second takes longer then the following seconds... that proves the universe is indeed some kind of computer. It takes longer to process the completely new image.
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