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Some Of My 3D/Virtual Reality Work...
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In accordance with industry accepted best practices we ask that users limit their copy / paste of copyrighted material to the relevant portions of the article you wish to discuss and no more than 50% of the source material, provide a link back to the original article and provide your original comments / criticism in your post with the article.
[quote:Anonymous Coward 78062136:MV80Mjg0Mjg0Xzc4MDc0NDY0XzM4NEFBREYw] [quote:Anonymous Coward 66177791:MV80Mjg0Mjg0Xzc4MDc0MzgwX0E0RUI1MkUy] What HMD do you have? What programs do you use? [/quote] I have an Oculus Rift-S and use Houdini as my general 3d app, Gaea and World Creator for terrain work, Substance Designer/Painter and Quixel Mixer for materials and a TON of photoscanned assets... some I scanned and processed myself and most are Quixel Megascans. [/quote]
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Outside of following the doom, I spend a lot of my time making VR experiences. VR stands for virtual reality. Most of this runs in realtime, 90 frames per second in VR on an RTX 2080 SUPER.
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