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Subject Is the Snake Chasing Its Own Tail part of the Rendering Software for this SIM?
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Original Message A cyclical Ourborous that updates at X frames per second?

When we reach stillness, the snake no longer touches us.

Maybe each atom/pixel contains a snake somehow. Electron?

Just a wild guess here.

~O~

The snake/cyclical rendering mechanism was implied in the haptic headset in Ready Player One. Look closely at the border of the mask. There's a circulating green dot.

Just a Sunday morning thought.

~O~
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