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Subject Essential Skills for Long term Survival of a human outpost
Poster Handle Figth for Truth
Post Content
Essential Skills for Long term Survival of a human outpost. While not every skill on this list may not be critical for every member of a group to be expert in, a base level of understanding and ability will both increase survivability and the comfort level of the whole group.

The following Skills will be broken down into three sets of lists, Main Skills, Main skills with Sub Skills and finally a detailed description of each skill with minimal base information required to utilize each skill.

Main Skills:
=======================================================
Physical Fitness, Skills and Abilities
Gardening/Foraging, Hunting/Fishing/Trapping, Food Preservation, Cooking/Food Prep, Clothing, Health/Healing, Water, Wood, Earth, Fire, Shelters, Electricity, Communication, Combat
=======================================================
[Main skills with Sub Skills]
Physical Fitness, Skills and Abilities
Healing / Toughness, Endurance/Stamina, Strength, Dexterity, Flexibility, Speed, Vision, Hearing, Smell, Languages
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Gardening/Foraging
Herbs - (Leaves, Flowers, Seeds, Roots]
Vegetables, Fruit, Fibers, Seed Saving/Propagation, Rooting/Propagation
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Hunting/Fishing/Trapping
Tracking, Gun, Bow, Slingshot, Hooks/Line, Nets, Stick dams, Snares, Deadfalls
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Food Preservation
Fermentation, Dehydration, Smoking, Canning, Root Cellar
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Cooking/Food Prep
Stewing-meat bones-, Baking, Sprouting, Raw Veg/Fruit
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Clothing
Weaving, Knitting, Sewing, Furring, Leatherworking
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Health/Healing
Herbs, Reflexology, Colloidal Mineralogy, Essential Oils, Pro Biotics, Essential Fatty Acids, Detox Clay/Carbon/Herbs, Surgery, Splinting, Massage, Manipulation
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Water
Collecting, Distilling, Filtering, Pumping, Storage, Irrigation (passive/active)
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Wood
Fire, Tools/Weapons, Furniture, Storage containers
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Earth
Chemistry, Ore Smelting, Forging, Pottery, Glass Blowing/Molding
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Fire
Starting Methods, Rocket Stove, Earth/Stone Stoves, Earth Dakota Fire Pit, Wood Gas production, Charcoal production, Oil Lamps (fat and plant oils)
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Shelters
Earthen, Debris, Tarp/Pole, Cabin
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Electricity (Generation, Storage, Use)
(Generators)
Wood Gas, Solar, Wind, Water, Thermal Electric, Sterling
(Storage)
Elevated recycling Water Turbine, Lead Acid battery, Iron Nickel battery, Lead Aluminum battery
(Use - circuits)
Joule Thief, Adams/Newman motor, Bedini motor
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Communication
AM/FM/Weather, Short-wave, HAM, CB, Signal Mirror, Light, Smoke, Whistle, Codes
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Combat(Unarmed, Armed, Evasion, Escape)
[Unarmed]
Breaking, Choking, Deflection, Evasion, Rappelling, Pinning, Stealth, Striking, Stunning, Throwing, Redirection
[Armed]
Staff, Sticks, Spear, Sword, Dagger, Bow, Slingshot, Gun
[Evasion]
Infrared hiding, Camouflage, Noise Reduction, Night Mobility
[Escape]
Lock picking, Deconstruction, Friction cutting, Chi- Iron Fist, McGuivering
 
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